We tried Rainbow Six Mobile: the tactical tension of Siege, now in the palm of your hand

There's something special about feeling the tension of a Rainbow Six match while waiting for coffee or riding public transport. Ubisoft has achieved what seemed unlikely: bringing Siege's meticulous, tactical experience to mobile devices without losing its essence.
From the first encounter, the classic structure is recognizable: the attacking team plans how to enter; the defending team plans how to resist. Destructible environments are present, as are traps, and each operator retains their unique style and abilities. The heart of the game remains intact.
Of course, it's not a title for the impatient player. Like Siege, there's a considerable learning curve. There are a lot of buttons, multiple commands, and a pace that demands planning and precision. But there's something comforting in knowing that, after a few games, everything starts to flow. The game offers aids typical of the mobile ecosystem: optional automatic firing, customizable controls, and an interface that, although complex at first, can be molded over time.

Rainbow Six Mobile Photo: Ubisoft
Visually, Rainbow Six Mobile is more than competent. It doesn't compete with a next-gen console, but its graphics are more than decent, and it manages to maintain a clear understanding of what's happening on screen, which is essential in a tactical shooter. Matchmaking is also fast and smooth. You don't have to wait too long to get into the action.
One surprising detail—and one that doesn't always happen with mobile games —is that it adapts seamlessly to foldable devices. On an open Galaxy Z Fold6 , for example, the game runs in full screen, without black bars, cutouts, or distortion. It feels natural, as if it had been designed for that type of format.
In the end, what remains is a very clear feeling: Rainbow Six Mobile isn't a simplified version of Siege. It's Siege, adapted. More agile, yes. With adjustments for the touch screen, too. But with the same tension, the same strategy, the same rewards for thinking before you shoot.
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